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Romancelvania

Created by The Deep End Games

Dracula meets The Bachelor! Hot as Hades, funny as Hell. Team members from BioShock, Saint's Row, & Perception. PS4/PS5/Switch/PC/XBS Note:  Funds will be collected at the time of checkout. Orders are estimated to arrive down the road. We will keep posting updates to keep you informed.

Latest Updates from Our Project:

Your Ears Are Not Ready
about 1 year ago – Mon, Feb 06, 2023 at 06:50:53 AM

We are really close now. We'll have a date for you shortly - lots of juggling in order to figure out exactly what that date is, but it is closer than you may think. And you're not gonna believe how good it has turned out. As we draw closer, we are going to move to updates every Monday until the big day. 

Today, we thought we'd focus a bit on Romancelvania's score. We are lucky enough to have Jim Bonney doing our music. Talented as he is, Jim doesn't like to toot his own horn. So before I turn it over to him, I want to say that I am a bit obsessed with video game music. Half the time I'm working, I'm listening to a game soundtrack. Some days I'll just put Donkey Kong Country's "Aquatic Ambience" on a loop for more hours than I'd care to admit(you know by now how weird we are).  When trying to figure out how levels should sound, I'd say to Jim, "I always adored Ocarina of Time's use of the glass harmonica in the forest temple, think we could work in a track with that?" And without fail, Jim would shock us with a track that slaps for days. Like Jim, I don't like to overhype, but at over 60 moody and eccletic tracks, I would genuinely put our score against the greats. I truly believe there's no game score that stretches so far and hits so hard. Prepare to be shook.

Over to the mad maestro! - Bill 


These days I’m feverishly putting the final touches on Romancelvania’s soundtrack. I’m really pleased with how this music turned out… and there’s a lot of it.

We all agreed from the start that the game should have [almost] wall-to-wall music; and while there are recurring melodic themes, the musical style and instrumentation flexes dramatically from character-to-character, and location-to-location.

We’ve got classic spooky instruments like pipe organ and theremin, but we also mash up classical string quintets, shred-metal guitar, electronica dance beats, beatnik jazz sax, thunderous drums, soothing harp, not-so-soothing accordian, 12-string acoustic guitar, hippie drum circles, plucky harpsichord, kitsch-y 50’s vibraphone, Alpine horn (and yodeling!), analog synthesizers, opera singers, down-n-dirty blues harmonica, a men’s chorus, Italian mandolins, funk bass, 8-bit chip-tunes, Jamaican steel drums, Japanese shakuhachi flute, loads of other exotic world instruments… we even have a few Christmas carols!

In fact, pretty much the only instrument we DON’T have in this score is banjo… and that was totally intentional. (sorry Dad… maybe next time!)

With that, here's a track from one of our secret levels (yeah, we have those, the game is huge).  It's a chase scene that is ridiculous and absurd and was loosely inspired by a DKC level (and I've reached my allotment of DK references for life). Enjoy!

Happy Holidays! New feature tease...
over 1 year ago – Sun, Dec 25, 2022 at 02:09:16 AM

Romancelvania if full of secrets. We cannot wait for you to see all the tricks we've pulled off in our passion project. As if a dozen dateable characters wasn't enough, we have a number of ways to impress them. Introducing...gifting.

You will find about 100 gifts scattered across Transylvania. Some of them will be rewards for doing Grim's bidding, but some are super well hidden.

Good luck finding them all!

What to do with the gifts once you find them? Well, Grim was kind enough to set up a whole wing in the castle devoted to the holiday spirit. 

So pull up a seat by the fire and choose who you want to give gifts to. Some gifts are a dime a dozen while others are rare and will really win over cast members. Perhaps best of all, every character has a few special gifts that they'll really love. Can you figure out which gifts will truly set your beau's heart aflutter? What do they really care about? Beware, some gifts will be flat out rejected. While it is the thought that counts, do you really want to give chocolate to Vess, who doesn't eat?

On the team, Gifting has become a favortie feature. It's a blast to try and test how well you know the cast. And it feels so rewarding to see their reactions and improve your relationships. We think you're going to love it!

Speaking of holiday cheer, if you happened to miss our demo in October, Steam is running a winter demo showcase right now and we're a part of it. Unfortunately, it's the same demo from October. While it's awesome (we are still beaming from Rock Paper Shotgun calling it their favorite Steam Next Fest demo ever!), it does not include all the polish and fixes we've made since the demo. 

Thankfully, our release date is drawing near. More on that very soon. 

Gentle Reminder
over 1 year ago – Wed, Nov 30, 2022 at 01:53:06 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.

ROMANCELVANIA'S FIRST AWARD!
over 1 year ago – Sat, Nov 26, 2022 at 09:53:57 AM

Hi there team Romancelvania!

We wanted to share the good news! We just won our first award at The DevGamm Awards!!! We won the Unreal Engines Choice award. We couldn't have done this without your unwaivering support from the beginning so this is really YOUR award!

DevGAMM Unreal Engine Choice award!

You can check out our award acceptance speech from Amanda Here:

Again we can't thank you all enough!

Bill/Amanda and Lindsay.

P.S.

Don't forget to fill out how you want your name to appear in the credits if you haven't yet. Its due first thing next week, so don't miss it! The link is in the backer only update from a few days ago. If you have any issues email : [email protected]

THANKYOU!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Romancelvania credits survey!
over 1 year ago – Tue, Nov 22, 2022 at 01:30:04 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.